For the Game Development Mini Project, you’re going to create a game or interactive experience in Scratch. The project has three phases: planning, creating, and documenting. You are able to work in a team or on your own. However, if you work in a team, each member will be responsible for having the planning and documentation!
Before beginning your project, create a wireframe/plan and level layout for the game. A wireframe is a basic sketch of your game interface. You may, of course, deviate from this plan, but it’s an important step in the design process! Then, create your project. Once you are done, you will follow the instructions at the bottom of this post to create the Maker’s Reflection document.
Please focus on making sure these projects are solid and well documented. Completing and documenting your projects is required for DHF Membership.
IMPORTANT: Please read this ENTIRE section before starting!
The project prompt for Game Development is going to be slightly different than the previous prompt for Graphic Design. This time, you will be able to choose between 3 different prompts
Regardless of which prompt you choose, your project should demonstrate that you understand some core programming/coding concepts. It must include the following blocks/concepts:
If you choose to create a Platformer, you should also include:
If you choose to create a Scroller, you should also include:
If you choose to create an Interactive Experience, your project may include a variety of the concepts/blocks mentioned above, depending on how you want your project to function. Some examples of interactive experiences are:
Feel free to include much more than these concepts/blocks in your project! The mini-project is completely open to your creativity, just make sure to include the above concepts.
Remember:
Answer these 3 questions in your reflection.
Then, choose at least 2 from the list below to respond to.